Terminator Fans & More Gameplay Breakdown
8 months ago
– Wed, Mar 15, 2017 at 02:46:03 AM
It's been incredibly important for us to get the Terminator lore right for this game, so we brought in Michael Chadwick, head of The Terminator Fans. His wealth of knowledge and support has helped guide the making of this game. We asked him for a couple sentences on what it's been like working on this game and putting up with us and, well...
"Terminator drew me in at a young age; yes, I was one of those kids that
managed to watch something that I technically shouldn't have been
watching (there are plenty of us out there). I fell in love with the
first two Terminator movies due to the episodic nature and unfolding
saga of Sarah Connor and her son John Connor (who would grow up to
become the leader of the worldwide resistance in the war between man and
machine). Terminator was my Star Wars, it was darker and edgier. The
first two films were also the first films that had me interested in the
people who actually made the movies, there was simply so much creativity
going on and I loved every second of it.
There is something undeniable about the gritty
horror and tension of the first movie which stands out, to me, as
Terminator in its purest and most honest form. Even though a low-budget
independent movie; it still offered high octane action,
adrenaline-fueled chase sequences, sheer suspense and most
importantly... the movie lived up to the name. James Cameron gave us one
of the coolest and greatest horror icons of cinema with Schwarzenegger's
performance as The Terminator: a cyborg wrapped in human flesh,
programmed to Terminate mankind itself.
After speaking with Space Goat Productions it became clear that they
wanted to make a Terminator product that would not only please fans but
live up to the roots and legacy of the first Terminator movie. It was
also great that they understood the importance of canon storytelling and
wanted to work hard to stay true to James Cameron's original masterpiece
and vision of The Terminator (1984) whilst still pushing some creative
boundaries to allow gaming scenarios and expanded content within the
world fondly loved by Terminator Fans. It has been a pleasure seeing the
game come to life from concept to reality and having the likeness of
Arnold, Linda and Michael included brings total authenticity, adding yet
another facet to the engrossing imagination and creativity which will
provide hours of entertainment for fans and some damn fine collectibles
I am more than happy to be a part of this fan-tastic project!"
We've been very fortunate to have Michael in our corner as we recreate and explore uncharted territories of The Terminator.
Speaking of our titular terror, let's dig in deep to the T-800 inner workings and see what makes him tick. Straight from the notebook of Josh Derksen, Lynnvander's lead designer:
"No pity, no remorse, no fear" is how Kyle Reese described the Terminator to Sarah Connor. The Terminator is the only Skynet character in 1984 but he is a nearly-unstoppable force to be reckoned with and is easily a match for Kyle, Sarah, and Lt. Traxler combined.
In gameplay terms, the Terminator can perform more actions each round than other characters, and no matter which action cards he plays, he can also move a space with his Relentless ability. Even successful attacks against the Terminator merely slow it down, necessitating repairs.
Besides raw killing potential, the Terminator's design as an infiltrator unit affords many options to accomplish its core mission of killing Sarah Connor, including impersonating others with cards such as "This is One-Four-Three." and "But honey, I need to know where I can reach you". A successful Terminator player is not always the most direct.
The T-800 forms the core of any Skynet force. Slower than Resistance units, the T-800's toughness and raw firepower give it the edge. However, if the Resistance characters in 1984 can keep tight control over mission cards, the resulting lack of resources for Skynet in 2029 can make building an army of T-800s difficult.
Tomorrow morning we check back in on our social stretch goals, so let's break some of those before then!
We'll be back.
Team Space Goat
Terminator Characters & Missions: Gameplay Breakdown
8 months ago
– Tue, Mar 14, 2017 at 08:40:21 PM
There was a bit of confusion with yesterday's video: we sent the fancy prototypes and figures home with Lynnvander after ECCC. BJ Shea's Geek Nation are prominent figures in the Pacific Northwest's nerd culture community and we wanted to keep our commitment with them to play the game. That commitment—and showing reactions from hardcore gamers and critics outside of our companies—was ultimately important enough to us that we chose to move forward with the print and play. We would've loved to play with the version you're familiar with from ECCC:
Let's zoom in on how amazing you've helped us make this game. Josh Derkenson, lead designer over at Lynnvander, talks theory and game details. Let's start with the characters you haven't seen as much of yet: John Connor, Traxler, and the HK-Tank.
While the other three Resistance characters in the core game all play on the 1984 board and ripple the effects of their actions and missions into 2029, John Connor plays exclusively in 2029.
He's a good fighter, but an even better commander with many action cards such as "New Orders" that allow him to move and then attack with other Resistance units while he takes the fight to Skynet.
His strategic prowess also comes into play through "Misinformation", which he can use to keep Skynet off-balance by swapping with other Resistance units.
Unlike Kyle, Lt. Traxler is more of a command and support character. Traxler usually doesn't fare well against the Terminator, but he can make maximum use of the neutral Cops to damage the Terminator on his behalf.
As a police detective, he has the unique ability to move and place cops with a variety of action cards such as "You're safe. There're thirty cops in this building."
Traxler isn't as formidable a fighter as Kyle Reese, but he's still capable of laying down the law with "Let's see how this guy likes playing hard-ball."
Unlike other Skynet units, the HK Tank begins the game as a blueprint. In order to get it in play, the Skynet player must play several Develop action cards to slowly build up this technological terror. If the Skynet player can find the breathing room to get the HK developed, it all but guarantees Skynet control of the 2029 board.
The earliest phases of what will become the HK-Tank begin all the way back in 1984 with the Defense Contractors Mission. If the Terminator can hunt down and eliminate these engineers, it immediately makes progress on developing the 2029 HK-Tank. If the Resistance can protect the contractors instead, development of the HK-Tank stalls.
See how all these fit together in our official gameplay video!
Stay tuned tonight as we walk through more characters, strategies, and missions for The Terminator.
We'll be Back,
Team Space Goat
New Gameplay Video and Sarah Connor Card
8 months ago
– Tue, Mar 14, 2017 at 08:24:18 PM
Thanks to your help, we've unlocked the Sarah Connor Social Stretch Goal!
On top of that, Lynnvander has been burning the midnight oil to get you another gameplay video!
That's it for this update, stay tuned for more coming up!
We'll Be Back,
Team Space Goat
Stretch Goal Incoming!
8 months ago
– Tue, Mar 14, 2017 at 05:51:51 AM
We're so close to breaking $200k! The T-50, a little death machine developed before Terminator models really got bipedal motion down and a tiny predecessor to the iconic HK-Tank, is just around the corner. This unit rolls out onto the 2029 board when Skynet is forced to fall back on its earliest designs due to the time paradox tug-of-war.
A few quick announcements before we embark on our own time traveling for the night—don't forget it's daylight savings time in the US tonight!
Tomorrow at 2PM PST JD Boucher and Taylor Smith from Space Goat will playing Terminator live on Facebook on BJ Shea's Geek Nation Board Game Alliance show. Their Facebook can be found here: https://www.facebook.com/BJGeekNation/
As we've announced, we won't be adding any more new optional buys. Learn about what we have already available on this site we put together. Here's a quick reminder on how to add optional buys to your pledge. The short version is: pick out what you'd like to also get and increase the value of your pledge by that amount. After the campaign is over, you can specifically choose the items you put pledge towards.
Livestream Gameplay & Stretch Goal Terminated!
8 months ago
– Tue, Mar 14, 2017 at 05:51:40 AM
Taylor Smith and JD Boucher of Space Goat Productions played The Terminator with the amazing guys over at BJ Shea's Geek Nation. Check it out!
Quick disclaimer: some of the rules may have been fudged a little bit. If there's any confusion, trust what you've read or heard above what you just saw. The goal was to capture the strategy, pacing, and mood of a couple rounds—and to make bad jokes!
We're firmly passed $200k and roaring into our final days! Exciting times ahead! Here's the stretch goal you unlocked last night:
You can look forward to more updates through the countdown as we run through design theory from Lynnvander and designed/illustrated assets to feast your eyes upon. Until then, let's keep the momentum building!